Dive into the archives.
- The role of technology in everyday life: calm computing
The early vision for the role of technology in human life is easily defined by Mark Weiser’s Calm Computing. Technology was envisioned as supportive to human actions when needed and present everywhere moving from the periphery to a central role in a action being taken. In fact Ubiquitous computing was introduced as a step further […]
- R.O.V. controller concept
This briefing was to create a prototype for a controller for a boat inspection system. The system was conceived has with two main components the controller and the inspector, both connected through an umbilical cable. The aim of the inspector is to analyze the boat’s bottom while in the sea. It can move around the […]
- Card board technology
After a session of low fidelity prototyping the results continues to surprise me. It is organically iterative, fast, cheap, context aware and easy to produce substantial synthesis.
The technology rules of production and engineering are confronted with the most lose and unreliable of the weapons: cardboard. While prototyping directly with technology gets the job more realistic […]
- New usability
Every time somebody chooses an artist, album or music in their ipod while cueing for topping up their oyster card in the busy King’s cross tube station, an experience of a certain quality has occurred. That experience has been designed in a way to achieve the costumer satisfaction. The quality of a product and the […]
October
This is the archive for October, 2007.
