Dive into the archives.
- Low-fidelity prototyping
Prototyping is at the core of Interaction Design practice from ideation to the final product. Even though prototypes can be a long way from the intended look and feel they are relevant to the design process for many different reasons. They provide means to learn from the problem, weigh solutions, gather information, evaluate designs, originate […]
- Prototyping session
Past Friday projects session was very interesting: discussion as usual on innovation, augmented reality, social media, the living room experience, designing prototyping systems as well as participatory design in Madushani’s sound project. Pictures here.
- Paper sound prototype
Paper prototype, originally uploaded by dpereira.
This picture shows Madushani’s first protoype during a session of role playing. The paper tags serve has objects to be used on the circular area so to produce a sound specific to a tag and its position. Andy was testing the initial concepts by using the system and its rules. […]
paper
This is the archive for paper.
